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Xamarin Studio 4.0.3 debugging Visual Studio 2010 Express debugging MonoDevelop 3.1.1 debugging
Xamarin Studio Visual Studio MonoDevelop
MonoGame WindowsGL project XNA Game Studio project MonoGame Linux project

Summary

MonoGame is a cross-platform, open source implementation of XNA Game Studio. MonoGame uses a popular programming language (C#), meaning that suites like Visual Studio and Xamarin Studio provide advanced IDE features for it. Now that I've seen how these features work, I'm tempted to go back and take a closer look at the IDEs bundled with other game engines. As for the engine itself, MonoGame might not be quite as friendly as LÖVE or Unity, but it has many of the same advantages: speed, flexibility, and an organized API.

Pluses

Minuses

Hints

Links

Compiling XNA programs on the command line
Compiling MonoGame WindowsGL programs on the command line
Compiling MonoGame Linux programs on the command line
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Updates

29 Jun 2013 Linux command line compile link. Add summary blurb from full list.
23 Apr 2013 Command line compilation links
21 Apr 2013 Add hyperlink for MonoGame_3.0.1.mpack
04 Apr 2013 Moved out from the full list onto this separate page
02 Apr 2013 Posted